Video drivers intel11/18/2023 ![]() ![]() Then, if i set the video driver to d3d11 in retroarch and in the m64p-nx ini file the "video_driver" is set to gl or glcore, everything runs perfect without graphic glitches. So for example m64p-nx, if my retroarch video driver is set to gl and in the core ini file the "video_driver" is not set, i got some weird graphic glitches (in Goldeneye, after some ingame, sometimes the "status report" screen is black and only the red letters of FAILED are visible). I'm running an i5 6500T with Intel HD 530 (last drivers) and Win10. I have strange behaviors with video drivers. Hello there! First of all, thank you everybody involved in making retroarch, such an amazing frontend! ![]()
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